A downloadable game for Windows

This is a 3rd person multiplayer shooter concept I have been working on. 
You can choose your character from a selection of 5 different animals. 

There is 1 level right now which is set in a barnyard for a brawl



There is still some TODO 

Need to add ammunition pickups and a multi weapon loadout system

but the multiplayer has been kind of fun to figure out. Thought I would let others play with it. 

you can find project status here

https://trello.com/b/BFOXs8wW/stupidgame

StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorzarboz
GenreShooter
TagsMultiplayer, Third-Person Shooter

Download

Download
killercuties-windows-beta.zip 517 MB
Version 8 Sep 29, 2021

Install instructions

Setup a lobby name if hosting

if joining make sure you input your friends lobby name to join the right game

Development log

Comments

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(+1)

Love the art style. Very evocative of classic cartoons.

Thanks! Wasn't really sure if people would dig that "toon" style 
Hopefully I can finish up the weapon loadout mechanics this coming weekend and then implement ammunition drops. Then setup some generic arena style maps that are better for shooter games than an open landscape :D

(1 edit)

Cute and gory is already fairly established as a theme I think.
Looking at the characters I think they should all have individual melee attacks that match their species.
Obviously this would be something for later as it would involve a lot more anims.

Environments are something you have a free hand for being cartoony, unless you maybe pick an overall wilderness theme.
However a wilderness can encompass farms and the buildings and machines with it
Many creatures make their homes inside trees so you could do an Ewok village kinda vibe including walkways, ladders and vines.
A classic corridors map could use the theme of a bears cave complex.
I am also thinking that the fox would very much like a "catch the chicken" match set around a farm ;)

Melee attacks are definitely on the Todo list :D I had envisioned some super cartoonish crazy chainsaw that can be used in exchange for stamina. 

Level Design I think will be the next logical step after getting the core function of the weapon loadout / ammunition pickups and random ammunition spawns.

I think I posted the Trello for this project on the main page. I didn't really think about setting up any place for folks to chat on it. We will see if many people download it etc :D 


I was thinking the first 'Real' level would be something like a barnyard that would offer haybales and the barn and other things from a barn for obstacles to hide / and use for tactical advantage etc. 


I think maybe having a "tag" game mode might be something I would like to work on in the future as well (taking in your last comment)